Fixes from your reports on r/Football_GM, thank you. If something here fixed a problem you hit, download again and start a new league. Full changelog β
πThe mod updates itselfIt checks for a new version every time you start it, installs it and shows what's new. No more re-downloading.
πReport it in one tapEvery player card and team page has a link that opens a pre-filled report for a wrong rating or logo.
πDraft classes restoredv1.2-1.3 flattened all three real draft classes to 40/59 by mistake. The real prospects are back, and every release now checks for it.
π οΈMod installer fixedNewer Node.js versions broke the install. It now uses its own Node 24, resumes if a run fails, and saves a log for bug reports.
π¨Pass rushers rush like themselvesPass rush comes from each player's own sacks, in every era: Donald 2018 and Garrett 2025 at the top, Crosby 76.
π§±Nose tackles stop the runRun defense comes with size too: Vita Vea 67 (was 40), Dexter Lawrence 68, Haloti Ngata 78.
βRatings fixedStars stuck near 49 (Olave, Chase, Taylor) are back in the high 70s. Starts now come from real snap counts.
πQuarterbacks run like themselvesQB speed comes from real running: Lamar 77, Daniels 72, Hurts 67; Stafford and Goff in the low 30s.
πReal starters startEvery team's real starting QB starts, and nobody is rated at a position he didn't play.
π±Works on phonesBuilding a past season no longer crashes phones: 16 MB instead of 88, with a phone-friendly option.
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Start at any weekAny season since 1966, any week: standings, results and stats already played from the real games.
πHead-to-head and box scoresReal head-to-head records for every season, and this season's box scores by quarter.